Open Access in JAH
- Recent advances in artificial intelligence (AI) are creating new opportunities for personalizing technology-based health interventions to adolescents. This article provides a computer science perspective on how emerging AI technologies—intelligent learning environments, interactive narrative generation, user modeling, and adaptive coaching—can be utilized to model adolescent learning and engagement and deliver personalized support in adaptive health technologies. Many of these technologies have emerged from human-centered applications of AI in education, training, and entertainment.
- Accidents and unintentional injuries account for the greatest number of adolescent deaths, often involving use of alcohol and other substances. This article describes the iterative design and development of Interactive Narrative System for Patient-Individualized Reflective Exploration (INSPIRE), a narrative-centered behavior change environment for adolescents focused on reducing alcohol use. INSPIRE is designed to serve as an extension to clinical preventive care, engaging adolescents in a theoretically grounded intervention for health behavior change by leveraging 3D game engine and interactive narrative technologies.
- The lives of adolescents and young adults (AYAs) have become increasingly intertwined with technology. Multidisciplinary perspectives and collaboration are needed to capitalize on the strategic use of technology during key developmental windows. Technology-rich models of behavior change, with opportunities for personalizing health interventions, offer significant transformative potential to improve adolescent and young adult health. There is considerable momentum behind advancing integration of digital health technology to enhance the efficiency and effectiveness of the clinical encounter, and rapid advances in technology provide mechanisms for enabling AYAs to take agentic roles in promoting health practice and policy.