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- Original articleOpen Access
Fostering Engagement in Health Behavior Change: Iterative Development of an Interactive Narrative Environment to Enhance Adolescent Preventive Health Services
Journal of Adolescent HealthVol. 67Issue 2SupplementS34–S44Published in issue: August, 2020- Elizabeth M. Ozer
- Jonathan Rowe
- Kathleen P. Tebb
- Mark Berna
- Carlos Penilla
- Alison Giovanelli
- and others
Cited in Scopus: 6Accidents and unintentional injuries account for the greatest number of adolescent deaths, often involving use of alcohol and other substances. This article describes the iterative design and development of Interactive Narrative System for Patient-Individualized Reflective Exploration (INSPIRE), a narrative-centered behavior change environment for adolescents focused on reducing alcohol use. INSPIRE is designed to serve as an extension to clinical preventive care, engaging adolescents in a theoretically grounded intervention for health behavior change by leveraging 3D game engine and interactive narrative technologies.